![]() You will not yet be able to fill any advantage/disadvantages that aren't included in data validation the goal of the current setup is to make it so one can choose an advantage and the version of said advantage and have the point values auto-complete. Next on my list of updates is a skill index that will auto-fill the governing attribute and difficulty once the skill is entered. I'm still missing TL/Cultural Familiarity but they will be added.įor skills, you need only enter the name, governing attribute, difficulty, and relative level the level and point cost will calculate based on your attributes. The same goes for BL/BS/BM they are auto calculated based on attributes but if you buy them up, the point formulas will account for that. You can also override the formulas for HP/Will/Per/FP to insert manual values if you want to spend points on them, and the formulas will still properly calculate points spent. The attribute formulas will auto-increase dependent attributes.
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